![]() ![]() ![]() DI gave many extra hours of play with the game for me. Many of the creations are too advanced for some of the in game critter stages, but the core of the game has an engine which each of us paid to own, which exists to allow almost unlimited building. If I wanted to do the scripted adventures and life stages that was still available. I built armoured versions of Pegasus and Anubis creations just for the jell of it. To me the game is also more than following the scripts, but being as creative as possible. The limitations in the vanilla game don't allow that much creativity. Sphinxes, dragons, three headed dogs likenesses pf Cerberus. I played initially without DI, but I noticed that the Sporeopedia had fantasical beautiful builds.
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